AI Insights · Timothy · April 2024
Top 5 Dynamic Games on iOS in New Zealand Q1 2024
Explore the performance metrics of the top 5 dynamic games on iOS in New Zealand during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the iOS gaming landscape in New Zealand saw notable performances from several dynamic games. Data from Sensor Tower highlights the trends in weekly downloads, revenue, and active users for the top 5 games in this category: Roblox, GTA: San Andreas – NETFLIX, Gardenscapes, Happy Match Cafe™, and Pokémon GO.
Roblox by Roblox Corporation maintained a robust weekly revenue throughout the quarter, peaking at approximately $45.8K in mid-January. Weekly downloads fluctuated, reaching a high of 4.5K in late January before declining to around 3.1K by the end of March. The game also saw a gradual increase in active users, starting at 136.7K in early January and ending at 130.7K in late March.
GTA: San Andreas – NETFLIX from Netflix, Inc. experienced modest weekly revenue, with the highest earnings recorded at $111 in late January. The game’s weekly downloads saw a downward trend, beginning with 2.9K in early January and dropping to about 607 by the end of March. Active users remained relatively stable, fluctuating between 5.5K and 7K throughout the quarter.
Gardenscapes by Playrix showed a consistent increase in weekly revenue, peaking at around $23.7K in late March. Weekly downloads were more volatile, with notable highs of 1.3K in early March and lows of 572 in late March. Active users saw a slight decline over the quarter, starting at 11.6K in early January and ending at approximately 10K in late March.
Happy Match Cafe™ by KINGS FORTUNE PTE.LTD. had a significant surge in weekly revenue in mid-February, reaching around $2K. The game’s weekly downloads were erratic, with a peak of 3.6K in early February before dropping to minimal figures in March. Active users followed a similar pattern, peaking at 5.5K in early February and stabilizing around 3K towards the end of the quarter.
Pokémon GO by Niantic, Inc. continued to perform well, with weekly revenue reaching a peak of approximately $29.3K in mid-February. Weekly downloads remained relatively steady, with minor fluctuations, peaking at 762 in mid-February. The game’s active user base saw an upward trend, starting at 26.9K in early January and ending at 29.3K in late March.
For more detailed insights and data, visit Sensor Tower.